Hardware-accelerated GPU scheduling allows Windows to offload some work to the GPU, theoretically providing increased performance in some scenarios. For more details check out Microsoft's developer blog post on the topic:https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ Why di...
Hardware-accelerated GPU scheduling: an additional option in the system settings, which increases the minimum and average fps to reduce latency, requires a minimum version of shader model 6.3 in hardware from the video card. nVidia GeForce has support since the 10th series or later, bu...
Hardware-Accelerated GPU Scheduling (HAGS) is a feature introduced in Windows 10 in May 2020 and has continued into Windows 11. It's often touted as a feature that you should turn on or turn off depending on who you're speaking with, and you may find that some games have problems when...
Introduced with Windows Vista, WDDM 1.0 introduced GPU scheduling, a software component that allocates workload from multiple sources onto a GPU, prior to which all applications that needed GPU-acceleration would send as much traffic as they could to the GPU driver. With growing complexity in the...
If you are an Insider and have chosen to install a build of Windows from our Fast or Slow distribution ring, you have been running a version of Windows with support for hardware accelerated GPU scheduling. You may have even been part of our experimentation!
On the left, my background service is encoding 1 x stream at 60 fps, then another run with 2 x streams at 60 fps, Windows 11 Hardware-accelerated GPU scheduling is on (a 1650 graphics card). On the right a 1 x stream encode, then another run with a 2 x streams, scheduling is ...
Based on that description, hardware-accelerated GPU scheduling shouldn’t reduce input latency any more than simply disabling frame buffering, which is already a built-in option in many games, and is further often an option in the GPU driver control panels. The second area of potential imp...
It appears to be a driver bug that is encountered when hardware-accelerated GPU scheduling is enabled on the host PC. NVIDIA is aware of the bug and has reproduced the issue in their lab. Workaround: Disable hardware-accelerated GPU scheduling on your host PC. 👍 12 ...
I understand how important is for you to know if we plan on enabling Hardware Accelerated GPU Scheduling, I will be more than happy to help you. I would like to provide you with that information, but at this time what I can let you know is that this feature is currently not ...
At the same time, WDDM 2.7 introduced a new feature named Hardware-accelerated GPU scheduling. Some 3rd party applications (per example GPU-Z) are reporting that this feature is not supported on Intel drivers. Resolution This feature is currently not supported by the latest Intel DCH drivers ...