Enable compatibility hacks for Blu-raysupport(bluray-compat)启用蓝光支持的兼容性黑客(模糊兼容)视情况而定 Enable PSNR computation(psnr)启用 PSNR 计算(psnr) Enable SSIM computation(ssim)启用 SSIM 计算 Low-latency but lower-efficiency threading(sliced-threads)低延迟但效率较低的螺纹(切片线程) Slightly ...
SSIM, Fast Decode are provided. Choose any one of these options according to your requirements. (For example, Film if your source is a movie, Grain if you want to retain grain, etc. PSNR and SSIM will offer you maximum quality the way a computer will see it, and is not generally reco...
PSNR/SSIM– Generally for testing/comparative purposes. These stand for “peak signal to noise ratio” and “structural similarity”. x264 has some enhancements that improve the image as you would see it (robbing “detail” from places you wouldn’t notice it anyway, and putting that detail w...
HandBrake's main development repository . Contribute to HandBrake/HandBrake development by creating an account on GitHub.
Provide feedback We read every piece of feedback, and take your input very seriously. Include my email address so I can be contacted Cancel Submit feedback Saved searches Use saved searches to filter your results more quickly Cancel Create saved search Sign in Sign up {...
This area is continually being contested, so I’d rather stick to something which has been widely used and known as the caveats are also known to some extent. In the case of SSIM and PSNR, one of the biggest disadvantages to my knowledge is that it has notemporalassessment of quality. ...
Just for the sake of curiosity, you might wonder with the “real” (not SSiM) encodes,if we only look at the 7 slowest settings, which gave the best quality? Here’s what we ended up with: Keep in mind that because these 3 tests aren’t SSIM (or PSNR-tuned) encodes, the “best...
HandBrake's main development repository . Contribute to HandBrake/HandBrake development by creating an account on GitHub.