Halo: Reach “From the beginning, you know the end.” Halo: Reach is a first-person shooter video game set in the Halo universe and direct prequel to Halo: Combat Evolved, depicting the Fall of Reach. It was developed by Bungie, LLC. and published by Mic
“Gamma Station, this is Fermion RSO. Unconfirmed reports of an in-system Slipspace rupture.” — Fermion Remote Sensing Outpost “Impossible. Check your source.” — Reach Station GammaAlthough elements of the UNSC Army and Navy were engaged in a pitched battle with Covenant forces throughout ...
Slipstream space,[1] slipspace,[2] subspace,[3] or Shaw-Fujikawa space[4] refers to the eleven non-visible infinitesimal dimensions used for faster-than-light travel.[5] Making a transition from one place to another via slipspace is known as a "slip" or
Before they began to transfer goods and equipment from the Pelican to the Phantom, JJ boarded the Phantom to check if it was able to make space and perform slipspace jumps. What now seemed like the longest five minutes of their lives, came to an end with JJ exclaiming “Yes!” and wit...
Halo 2 begins with Master Chief defending Earth from invading Covenant troops before giving chase to High Charity, a massive Covenant ship, through a massive slipspace portal. The High Prophets, the leaders of The Covenant, hoped to devastate Earth far more than they did before needing to hastil...
Taking place directly afterHalo: Reach,we finally meet our main protagonist of the series, Master Chief, as he is woken up aboard the Pillar of Autumn. Keyes used Cortana to pilot the ship through slipspace, arriving near the titular ringed structure we will come to know as Halo. Unfortunate...
[18] Afterwards, Installation 09 along with Anders was sent to the Soell System; however, before the Ring entered the slipspace portal, Anders told Captain Cutter that she should be back in a few weeks with help from the UNSC.[18] While in slipspace, Anders noticed that Installation 09 ...
Once you reach one of the last-known waypoints of a teammate, you discover an object related to the events they've been through--such as a ruined sniper rifle hanging from a street light--and enter a flashback to earlier that day, where you control the squad member for an entire level...
Originated as a custom variation of Neutral Bomb Assault (in both Halo 3 and Halo: Reach) that is created by the people behind the Red Vs. Blue machinima series (hence the "Grif" player, using the colors of the Grif character). A soccer-inspired arena objective mode (for two teams) in...
A bomblike that would crack their home world in half. Or the bombs stay here—and they'll stop the Covenant on Reach."ERIC NYLUND 181"I see, sir," Lieutenant Haverson replied in a whisper, then glanced at his watch. "This was how many days ago?""Got plenty of time left," the ...