At the start of the map located inside a wooden building, the player has to face a Headcrab and Zombies, to be killed with the propeller trap. After breaking planks barring the way, the player, still in the wooden building, faces a fence and another building beyond it. There the G-...
The journey is far from smooth, as Gordon is required to travel through a Headcrab-infested mining settlement that was used as a rebel outpost in order to retrieve a car to be used to make travel much faster. Then, on the road, the two encounter a radio tower, and Alyx decides to ...
TheHalf-Life Wikihasmore imagesrelated toHalf-Life. ↑1.01.1Half-Life (January 2013)on Steam (Archived)Cite error: Invalid<ref>tag; name "steamdate" defined multiple times with different content ↑Half-Life (2001) on PlayStation 2.IGN. ...
This is the sixth chapter of Half-Life 2. It details Gordon Freeman’s journey through the ghost town of Ravenholm. Originally a hidden village that lived free from the rule of the Combine, it was discovered and attacked by hundreds of Headcrab Shells, transforming almost the entire population...
Npc combine s (Half-Life: Alyx) Npc headcrab (Source 2) Npc headcrab armored Npc headcrab poison Npc headcrab runner Npc zombie (Source 2) P Point hlvr player input modifier Point hlvr strip player Point player speak Point training gravity gloves ...
ambient/levels/canals/headcrab_canister_ambient6.wav ambient/levels/canals/headcrab_canister_open1.wav ambient/levels/canals/manhack_machine_loop1.wav ambient/levels/canals/shore1.wav ambient/levels/canals/shore2.wav ambient/levels/canals/shore3.wav ...
g_debug_headcrab 0 , "sv", "cheat" g_debug_npc_vehicle_roles 0 , "sv" g_debug_physcannon 0 , "sv" g_debug_ragdoll_removal 0 , "sv", "cheat", "rep" g_debug_ragdoll_visualize 0 , "cheat", "cl" g_debug_trackpather 0 , "sv", "cheat" g_debug_transitions 0 , ...
Jeff will tail behind, so don't wait to move on through the next door you see. In the next corridor (between the two fenced enclosures) you'll see a headcrab hanging out above you. Take a detour to the left, through the pile of trash, then climb out on top. Cross the wooden pla...
The intro and trivia text are taken from theCombineOverWiki, a fan-supported, editable wiki covering the Half-Life series of games. Walkthrough On the left is a complete text walkthrough for Half-Life 2. It has been written by Stanley E. Dunigan and updated with all the tricks and tips...
When making a map, I follow the valve method of explain through demonstration. We've all seen this, you see barney shooting a Zombie as it attacks him, so you know they're bad. You see a Headcrab attached to a dead scientist, so you know they're bad. As much as try to do this...