Half-Life 2 is a very good game, with very realistic environments, textures and most important, PHYSICS.In this game everything moves like it would in real life, or close enough, you can drag boxes, bodies, guns, health packs, grenades, everything, you can use the gravity gun to hit ...
Half-Life, stylized as HλLF-LIFE, is a science fiction first-person shooter developed and published by Valve. The player takes the perspective of the scientist Gordon Freeman who struggles to escape an underground research facility after a failed experi
This is the third chapter of Half-Life 2. It details the first half of Dr. Gordon Freeman’s journey to Black Mesa East through the City 17 canal network. In this lengthy chapter, Gordon acquires his first firearm, experiences a lot of combat with Civil Protection forces and encounters ali...
―The G-Man talking to Gordon during his monologue at the beginning of HL2.[src] Dr. Gordon Freeman is the main protagonist of the Half-Life series. Freeman is a theoretical physicist, forced to defend himself and the human race in a conflict against hostile aliens and other enemies after...
Half-Life, stylized as HλLF-LIFE, is a science fiction first-person shooter developed and published by Valve. The player takes the perspective of the scientist Gordon Freeman who struggles to escape an underground research facility after a failed experi
Half Life 2 (PC, 2004) Quake 4 (PC, 2005) Doom (PC, 1993) Deus Ex (PC , 2000) Bioshock (Xbox 360, 2007) In each, I took shots of the weapon firing at a surface, and follow with shooting at a “common” opponent. The choice of a “common” opponent is arbitrary (and someti...
Life2when Steam was still in its infancy, downloading the game bit by bit every night for two weeks on backcountry DSL. Of course, I played the Episodes too. I’ve followed every rumor and scrap of news in the more than twelve years sinceHalf-Life 2: Episode Two, waiting and ...
Shell ejections fixed on all weapons and added to the pistol A lot of rework on weapons and animations FOV fixes for all cutscenes A bunch of hydra initialization / calibration bug fixes Half-life VR with Valve’s native rift support released: no more gun-face ...
Because of this, Half-Life feels immense (in a good way) and you'll become immersed in the world from start to finish. To protect a sense of realistic integrity, the weapons aren't just "laying around" like in other games. Instead, you'll have to be observant as the weapons are in...
I think this is a shame, back in the old Half-Life/Goldsrc days there were a lot of mods and many of them experimenting with new game ideas and different tastes on the ones that already exist, why isn't there any more than they are? Is modding getting too difficult or are people ...