npc_ally_deathmessage 1 , "sv", "cheat" npc_ammo_deplete cmd Subtracts half of the target's ammo npc_barnacle_swallow 0 , "sv" Use prototype swallow code. npc_bipass cmd Displays the local movement attempts by the given NPC(s) (triangulation detours). Failed bypass routes are disp...
Fixed death hitsound pitch scaling Fixed the inside of MaA’s buckler being see through in third person Known Issues: Javelins embedded in players aren’t rendered HK’s ragdoll still has weird feet Attack indicators are visible while a player has a Counter-Attack, but is not attacking Sharps...
Working sudden-death overtime system Match information and results get saved to a .txt file alongside the .dem (match demo) Locked teams during a match, so the server does not need to be password protected Overrides the output of basecommandstimeleft,nextmap,currentmapto corrected values ...
Deathbagel-Aug 14 2009- 61 comments I like it, though it could use some more work. The concrete textures (of which there were a lot, I think too many, for any mod) were out of place. You would never find large amounts of concrete on a ship, after all, concrete's entire purpose...
Looking at Half Life in hindsight, You can see a real "cool stuff overload" coupled with a neglect to the basic principles that make gaming fun. Hit detection is seriously wonky. You're reaction when shooting isn't so much "eat death, hellscum!" as "man, I hope that last shot did...
But in comparing a study of California forests done in the 1920s and 1930s with another one between 2001 and 2010, Mclntyre and his colleagues documented a widespread death of big trees that was evident even in wildlands protected from woodcutting or development.The loss of big trees was ...
One of the unique aspects of Half-Life was the fact that you played a scientist, which in the world of video games is the unlikely hero, this expansion places you as a solider which has been done to death in FPS. The Bottom LineUnlike what many claim this is no where near as good ...
Were the dramatic sequences going to bore players to death? What seemed like brilliant choices three years ago were now being questioned. The failed proof-of-concept reel was an agonizing reminder that Half-Life 2's success wasn't a foregone conclusion. The disappointment was amplified by the...
consult his favorite tracker’s handbook or compose humorous limericks about the death of the player, but none of it makes much of a difference if the player is not aware of these activities. And it doesn’t advocate delivering “good enoughâ€, it’s ju...
GLADOS (Genetic Lifeform And Disk Operating System) is an artificial intelligence created by Aperture Science, and the primary antagonist of the Portal series. She is the main antagonist throughout Portal and the first half of Portal 2's single-player ca