于是再深入看一下HAL_GetTick()函数. 代码如下 __weak uint32_t HAL_GetTick(void) { return uwTick; } 1. 2. 3. 4. 也就是说, uwTick 不再更新了. 数值永远是某个固定数值. 那uwTick 到底是怎么更新的呢? 最后发现 在这里更新的. __weak void HAL_IncTick(void) { uwTick += uwTickFreq; ...
*/voidHAL_GPIO_EXTI_Callback(uint16_tGPIO_Pin){staticJOYState_TypeDef JoyState = JOY_NONE;staticuint32_tdebounce_time =0;if(GPIO_Pin == GPIO_PIN_2) {/* Get the Joystick State */JoyState = BSP_JOY_GetState();/* Clear joystick interrupt pending bits */BSP_IO_ITClear(JOY_ALL_PINS...
#include"rtx_os.h"externosRtxInfo_t osRtxInfo;uint32_tHAL_GetTick(void){return((uint32_t)osRtxInfo.kernel.tick); } This will avoid the fault. The code casts an internal uint64_t value as type uint32_t, and the value safely passes into the HAL layer. ...
即DWT_CYCCNT寄存器的值 */ uint32_t HAL_GetTick...HAL_InitTick(uint32_t TickPriority); //使用以下函数前必须先调用CPU_TS_TmrInit函数使能计数器,或使能宏CPU_TS_INIT_IN_DELAY_FUNCTION...库中使用,注释掉: uint32_t HAL_GetTick(void) { return ((uint32_t)DWT_CYCCNT/SysClockFreq*1000); }...
void HAL_Delay(uint32_t Delay) { tx_thread_sleep((TX_TIMER_TICKS_PER_SECOND*Delay)/1000); } or better in ms - resolution, same as HAL -> #include <ux_api.h> /* USER CODE END Includes */ ... ... void HAL_Delay(uint32_t Delay) { ux_utility_delay_ms(Del...
1、串口的使用方法 在hal库中,有三个串口发送的函数 a、HAL_StatusTypeDef HAL_UART_Transmit_DMA(...
先掌握原理和设计再看代码会好一点,争取后面再写写细节和代码分析,一步一步来搞定它。
基本上,没有人会将大段的C语言代码全部塞入 main() 函数,更好的做法是按照复用率高,耦合性低的...