3. 从GAME 的 0x34 偏移处找到 MapInfo 4. 修改 MapInfo 0x14 偏移处的 hasFog 以下是代码: [cpp]view plaincopy // main.cpp #include <windows.h> #include <iostream> using namespace std; #define W3_CLASS “Warcraft III” #include “mem_manip.h” typedef struct process_info_ { HWND hwnd...
2. 用 基址+ACD44C 找全局变量 GAME 指针 3. 从GAME 的 0x34 偏移处找到 MapInfo 4. 修改 MapInfo 0x14 偏移处的 hasFog 以下是代码: [cpp]view plaincopy // main.cpp #include <windows.h> #include <iostream> using namespace std; #define W3_CLASS "Warcraft III" #include "mem_manip.h" ...
2. 用 基址+ACD44C 找全局变量 GAME 指针 3. 从GAME 的 0x34 偏移处找到 MapInfo 4. 修改 MapInfo 0x14 偏移处的 hasFog 以下是代码: [cpp]view plaincopy // main.cpp #include <windows.h> #include <iostream> using namespace std; #define W3_CLASS "Warcraft II...
MapFiles Updated OPLimit Aug 7, 2022 MemHackLite.w3m Added Lite version Dec 27, 2022 README.md Update README.md Aug 25, 2022 MemHackAPI / Memory Hack API Jass-language based API to enhance Warcraft 3 What is MemHack? Memory Hack or its shorter name "MemHack" is a simple exploit th...
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4) WarCraft: Edited I've tested the new options, including the move of Exit Program from 3 to 5. It seems pretty straightforward, and may be useful for those with mod executables they wish to add to the launcher. I think the only critical step is to make sure that the if errorlevel...