I prefer to be able to use stick aiming (or flick stick) at the same time as aiming with the gyro, but this can still be better than having no way to disable the gyro at all if your game doesn't have an obvious function to tie to enabling gyro aiming (like a dedicated "aim weap...
See below. MAY_SKIP_R: Responsive version of MAY_SKIP. See below. For example, in Call of Duty you have a binding to hold your breath when aiming with a sniper. You can bind ADS on a soft trigger press and hold breath on the full press like this: ZL_MODE = NO_SKIP # Enable ...
See below. MAY_SKIP_R: Responsive version of MAY_SKIP. See below. For example, in Call of Duty you have a binding to hold your breath when aiming with a sniper. You can bind ADS on a soft trigger press and hold breath on the full press like this: ZL_MODE = NO_SKIP # Enable ...