Thief, and Engineer. They use leather and cloth as their primary materials. Just like all the other armor crafting disciplines, they can also synthesize insignia and runes. Leatherworkers can create three gifts: Gift of Nature, Gift of Stealth, and Wolf ...
Trait tiers --> not really a difference anymore, since you can unlock all traits of a single specialization depending only on hero points, leveling doesn't matter, after 21 at least. Trait points --> gone Whole of Mechanics --> all mechanics changed, should only be a short explanation no...
engineer one so it's useful um nice the turrets uh added uh a cc to the main attack so you can work towards brake bars um i increased the range on it i believe or maybe the speed it turned they're all better they're definitely all better i was like you're looking at me i have...