The short answer is build diversity. "Balance" sounds great bc in a balanced environment player skill plays a greater role in determining outcomes, and that's what we all want right? We all want that opportunity to win every match based on our own superior skill rather than constantly gettin...
A specialization's rating is based on its strongest build, though having multiple strong builds may earn it a higher rating. See the build pages for more details on the available builds. In the current Meta, practically every class has at least one very strong build. Because of this, A-ti...
PvEWvWPvPAir Sphere Profession Elementalist (trait skill list) Specialization Catalyst Trait Depth of Elements Game link [&Bnr1AAA=] API 62842“ ½ 15 Air Sphere Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. Damage: 13...
模板:Catalyst(查看源代码) 模板:Chronomancer(查看源代码) 模板:Concept(查看源代码) 模板:Daredevil(查看源代码) 模板:Deadeye(查看源代码) 模板:Dragonhunter(查看源代码) 模板:Druid(查看源代码) 模板:E(查看源代码) 模板:Elementalist(查看源代码) 模板:En(查看源代码) 模板:Eng(查看源代码) 模板:Firebrand...
PvEWvWPvPWater Sphere Profession Elementalist (trait skill list) Specialization Catalyst Trait Depth of Elements Game link [&Bnf1AAA=] API 62839“ ½ 15 Water Sphere Throw your sphere, creating a combo field and granting boons to allies within range based on your active attunement. Damage:...