[node name="Camera2D" type="Camera2D" parent="."] current = true zoom = Vector2( 0.3, 0.3 ) smoothing_enabled = true smoothing_speed = 6.0 [node name="pistol" parent="." instance=ExtResource( 3 )] position = Vector2( 1, 0 ) offset = Vector2( 5, 0 ) fire_rate = 0.15 46...
threshold: The threshold at which a point is detected as a corner. This can vary significantly based on the size, lighting conditions, and iOS device camera type, so it might take a little experimentation to get right for your cases. Default is 0.2. ...