For the necromancer it's a bit different as the profession had a lot buff needed to catch up with other professions when it come to damage potential and sustain. However, the profession took a bad hit as well when procs from traits became unable to critically hit as it used to be there...
Generic Weaponskills on non-profession weapons Arghore (talk) 2012-03-2929 Mar 2012 Items More random suggestions I approve this pwn (talk) 2012-03-2929 Mar 2012 Gems: Rules & Regulations, closing the RMT loophole Arghore (talk) 2012-03-2828 Mar 2012 Mechanics Guild Wars 2 Female Bod...
I just want to return to Guild Wars 2 and start a brand new character. Right now I'm torn between Mesmer and Thief. I love Mesmer, always loved the concept and mechanics. And I love Mirage and Virtuoso elite specs. Especially Virtuoso is right up my alley. I've never been interested ...
A barrage ranger is never limited to a secondary profession choice. In its purest form, the standard Barrage ranger makes use of skills likeFavorable WindsorWinnowingbefore battle to add speed and/or damage to each arrow. Interrupt skills are often brought in case a long casting or highly damag...
to ask your friends or dates to generate discussion and get to know them better. For example, “If you died tonight, could it be said that you lived a good, fulfilling, and satisfying life? If not, what actions will you take tomorrow to make it so?” What is the noblest profession?
I want a Profession that's fun to play for the trip not the ending grind that I'm probably not going to stick around for. You're operating on misconception. Most games tend to operates on a linear power progression, usually entirely vertical. Guildwars 1 and 2 is designed mostly around...
This is so incredibly accurate. The same thing happened towards the end of Guild Wars 1 and its popularity. in GvG and HoH (Heroes Ascent) it was the holdouts who were never that great that stuck around. I would come back to the game here and there but I encountered people sweating ...
←moved toUser talk:Gaile Gray/Guild Wars suggestions#Bring back Mirror of Delusions Ahh, this explains why the Professions in Prophecies have diffrent amount of skills (Mesmer 32+40 Core skills, Elementalist 39+40 core skills. suppose all classes should get 80 skills in total. I wonder why ...
What's nice with GW is that every profession is spot on: no gimp! But greatly different gameplay. Tarrant Rahl: The growth of the community and the level of support it offers for Guild Wars. The community has expanded leaps and bounds since the release of the game, and there's no ...
There could be several different builds in there, the popularity of their use defines if they'll be shown on the site or not and being in mAT is also another contributing factor to their display which just isolates the issue further with the mentality surrounding the game further. I will ...