Picking up on a new MMO is a daunting task, so we made sure our Guild Wars 2 Guide is new-player friendly, and will let you understand the core concepts at once.
Useful for general open world and story-mode play, such as events, zerging, map completion, and random shenanigans. These builds typically suggest similar gear to their instanced PvE counterparts (Raids/Fractals/Strikes) for ease of gearing but if you are not worried about this or don't mind...
Map completion Uncovering a new area 1.04% of area level Renown Heart Varies Hero challenge Varies Waypoint 2.61% of area level Point of Interest 1.56% of area level Vista 3.75% of area level City completion chest 10% of character level Explorable completion chest 10% of character...
Guild Wars 2 Legendary Guide. To my Guild Wars 2 Comrades a guide to make your legendary!!! From Xaragoth guildwars2guru.com WARNING: Some of the GW2DB Items aren’t entirely correct. That is due to the Database being in a beta state. If you find things, please tell me immediately...
With the September 2014 Feature Pack, a reservation system is used to prioritize adding guild members to a specific map for guild missions. There is a limit to the number of reservations. Guild missions were reworked with the release of Guild Wars 2: Heart of Thorns. For information about th...
Guild Wars 2 Equipment Attributes Guide by Terra Introduction This FAQ explains what you need to know about gear and how its attributes are distributed. I'll
Update!: Renown hearts (the hearts shown on the map when speaking to a scout) are not the same as dynamic events. Sidekicking and Companions. Unlike GW2’s predecessor, Guild Wars, there will no longer be any NPC allies that players can bring into their party to replace another player,...
Content Guide(the compass on the right of the screen) will point you to things immediately around you that you haven't done yet, or direct you to your next story step. (You can set it to ignore the story, or to ignore events and the story if you want to focus on map completion.)...
I like this game till I reached 80 and got Path of Fire now I die every time I have to fight the forge. I liked the way I could solo up till I got Path of Fire. The idea to have something to aim at per map in order to help level was a good idea, but now
Guild Wars 2 is a big game with a lot of dev needs. My personal focus is to ensure that we do a great job of anything we choose to do. I’m all about doing fewer things and doing them better. So we have no current plan to staff a dungeons team; no free developers to staff on...