(skill 2) blocks the next hit and grants you barrier. Magnetic Surge (skill 3) is the most versatile skill on this conjure as it has a bit of everything: mobility, CC, evenMagnetic Auraapplication for group support + projectile reflect + aura trait synergy including healing andProtection. ...
healing skills and toolbelts:make f1 static shock toolbelt with aed healing skill equipped an aoe 5 targets stun with radius 240 make bomb kit skills 2-3-4 unblockablechange fuse time in 0,5s instead of 1sincrease the field 2 and 3 direct damage(high risk high reward concept) December 2...
no matter what effects you pick. Although the tooltip is not changed, this affects the Crash Down cooldown when the Mech is in repair mode. If you run in on the boon/support mode (2-2-2), the sustain is significantly
I first heard about this tool during my interview withSonja Q. Leaf, who told me that one of the things they've added to their automation framework was visual comparisons. They used to rely on external third-party tools, like a JavaScript tool called BackstopJS, an excellent open-source pr...
Rewinder (Shatter #2) Executing leap or blast finishers inside Ethereal Fields such as Feedback or Time Warp Note: auras don't stack in duration! Wait for one to run out before applying a new one whenever possible.While the build may lack a mass condition cleansing tool, it has plenty...
InStar Wars Chapter 0: KNIGHTFALL→1 yr agoForum:Casual Roleplay I haven’t RP’d in 2 years but find myself with some upcoming extra free time and a craving for something Star Wars-ey. Also my old old old old friend@Sepis in this. ...
without context, the engineer needs to be nerfed into the ground for like every single utility.. I mean dear god, every utility they have comes with a TOOLBELT which can be traited to give vigor, heal, remove condi. Why Engine is clearly the most insanely over powered class that exists...
Right now I'm using rifle for scrapper. I have rocket boots, blast finisher with 2 charges that I can use to do a lot of combos for all my gyros (water, fire, lighting and smoke). The issue is, F5 skill self-blasts (traited) but only against itself (swiftness) while fire self...
Nades are obviously the most op skill that has ever existed in the entire game ever. Flamethrower still has perma stab. Tool Kit has thwack. Elixir gun has OP synergy with HGH. Bomb, Mortar, Med kit are all spammy and look dumb.
Easy solutions exist. I think the ranger player base would literally not care how it was done if pets were made useful enough. Stat sharing on untamed, while sort of lazy/"copying mechanist" (as if it didnt rip ranger's mechanic and stitch it to engineer), is a great way to actually...