Thanks for the tutorial! I had one issue with the C:\TDM-GCC-32, some library was missing. I ended up downloading it and included some more stuff. Then this ended up working but now I have the following issue: Compiler stderr: C:\src\gtk\build\meson-private\tmp9nbyjbky\testfile.c:...
事实证明,违规代码行应该使用Gtk 4函数gtk_builder_get_objects,其方式类似于以下内容:
事实证明,违规代码行应该使用Gtk 4函数gtk_builder_get_objects,其方式类似于以下内容:
原文:Unreal Engine 4 Blueprints Tutorial 作者:Tommy Tran 译者:Shuchang Liu 在本篇教程里,你将学会如何用蓝图系统创建玩家角色,设置输入,并编写角色通过触碰,收集道具的游戏逻辑。 蓝图是Unreal Engine 4的一套可视化脚本系统,通过蓝图可以快速制作游戏原型。你不再需要一行行的编写代码,取而代之的是可视化操作:拖...
We were not yet able to verify that the gst example which is bases on the gst C tutorial1 works with gstreamer 1.18. Note For version 0.8.1 of gintro, requested by FedericoCeratto, we have added libhandy support. Libhandy is not yet available for GTK4 but seems to work with gtk+...