gtk_builder_add_from_file(builder ,"example.ui",NULL);//可以用该函数获取 Builder 创建的对象,根据 example.ui 文件中设置的 object 的 id 来获取。window =gtk_builder_get_object(builder ,"window");gtk_application_add_window(app ,GTK_WINDOW(window));//注意该函数返回的是一个指向 GObject 对象...
*/ GObject *window = gtk_builder_get_object (builder, "window"); gtk_window_set_application (GTK_WINDOW (window), app); GObject *button = gtk_builder_get_object (builder, "button1"); g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL); button = gtk_builder_get...
text = GTK_LABEL(gtk_builder_get_object(builder, "label-main")); button=GTK_BUTTON(gtk_builder_get_object(builder, "ButtonSayHello")); // 将 SayHello 按钮的 "clicked" 事件与 say_hello 函数关联 gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(say_hello), (gpointer)tex...
gtk_builder_add_from_file(builder,"example.ui",NULL); //可以用该函数获取 Builder 创建的对象,根据 example.ui 文件中设置的 object 的 id 来获取。 window=gtk_builder_get_object(builder,"window"); gtk_application_add_window(app,GTK_WINDOW(window)); //注意该函数返回的是一个指向 GObject 对象...
(gtk-builder-get-object builder "my-button") `(clicked ,on-button-clicked)) 在这个示例中,Scheme 代码定义了一个名为 on-button-clicked 的函数,该函数在按钮被点击时执行。C 代码初始化 GTK+ 和 Guile,并设置 Scheme 函数作为按钮点击事件的回调函数。 结论 通过整合 Guile,我们可以为 GTK+ 应用添加 ...
//返回GtkBuilder对象供后面操作使用 return gb; } 载入后还需要还需要获得已载入的物件地址,并将储存在物件指针里以便以后动态更改物件。一个聪明的策略是使指针名字和物件在Glade里设置的名字一样。用函数gtk_builder_get_object()可以获得指定名字的物件地址。为了简便,可以写一段宏代替冗长的函数调用。下面这段代...
(application_id='com.example.myapp') def do_activate(self): builder = Gtk.Builder() builder.add_from_file('ui/main_window.ui') self.main_window = builder.get_object('main_window') self.main_window.show_all() if __name__ == '__main__': app = MyApplication() exit_status = ...
GtkBuilder *gb;gtk_init(&argc, &argv);gb = gtk_load_glade((gchar *)"/root/workspace/socketserver/server/server.glade");if (gb == NULL)return 1;get_widget(gb);gtk_builder_connect_signals(gb,NULL);g_object_unref (G_OBJECT (gb));gtk_widget_show_all(GTK_WIDGET(window1));gtk_main...
以下是将libglade转换为GtkBuilder的步骤: 将libglade代码中的所有"glade_xml_new"函数调用替换为"gtk_builder_new_from_file"函数。 将libglade代码中的所有"glade_xml_get_widget"函数调用替换为"gtk_builder_get_object"函数。 将libglade代码中的所有"glade_xml_signal_autoconnect"函数调用删除,因为GtkBuilde...
(stderr,"Error adding build from file,Error:%s\n",err->message); } window = GTK_WIDGET(gtk_builder_get_object(builder,"window1")); gtk_builder_connect_signals(builder,NULL); g_object_unref(G_OBJECT(builder)); gtk_widget_show_all(window); gtk_main(); return...