32 bit int Number of models (model names) 24 byte model names * number of models(model 0 not used) (02 00 01)h + 32 bit int Jump to fourth segment byte Segment id 32 bit int MAIN size 32 bit int Largest mission size 32 bit int Number of missions 32 bit int Highest number ...
Are the model names for the mazda replace vehicle called tailgater.yft, tailgater_hi.yft and tailgater.ytd? If they are, rename the new car files to those names and then copy them over the tailgater files in the mod dlcpack. Make sure you make a backup of the original dlc.rpf in case...
This can be achieved simply using tags on the ends of your model's material names. You can force the game to apply the primary colour setting to a material by adding: [prim] to the end of the material name, separated by a space. Secondary is [sec], tertiary is [ter] and quaternary...
Removed "MODEL_" from model names Disabled submenu position memory on ped and object database Fixed unnecessary drawing rectangle and text on Developer options Successfully fixed left/right scrolling (this time for real, lol) Removed Wear helmet option as it was irrelevant and caused crashes ...
-Had to find the original final model to modify for the spoilers and dials and what not. -Made text file for In-game mod names. -added a straight pipe -And two more seat options. I havent tested it but I'm sure the mods will work with the V1.3 as long as you use the new carc...
- Vehicle names - Vehicle classes - Vehicle defined driver(model) This is both good and bad. High quality content will be properly used by LivelyWorld, but vehicles/peds that lack these characteristics will easily create bugs and improper behavior. Because of this, you should take care of ...
GTA V mods that add iconic characters into the game are not always great, but this Robocop model is genuinely one of the best I’ve seen. It’s a super-detailed render of the original 1987 Robocop, complete with his Auto-9 pistol (although sadly it doesn’t holster inside his leg)....
Because the script checks to see what your internal model name is and if there are no folders inside the Voice Player script folder that match the internal model name then no sounds will play. So make sure that you are using the right model names, here is a screenshot of my Voice ...
FX on model change. FX on car spawn. FX on forge shoot. Fixed the vehicle/colour preview images not showing in the 0.95a. Loading a map mod will unload all other loaded map mods. v0.992: The asi will now only work with the latest scripthookv.dll. ...
Removed modified civilian Surge model, since the interior textures are broken & have since been fixed by Rockstar Updated Paramedic cap textures Re-enabled boat siren sounds Fixed roadblock ai for swat & army pedtypes; they will no longer spawn facing the wrong way, and will actively shoot at...