Updated vehicles.meta & SASPR ped ymts to accommodate the above change Set correct soundbanks for Cabby & Asterope Taxi Added ability to activate taxi missions in addon taxis Reverted personality change to mp freemode ped Dispatched entities will now do a fade-in effect upon spawning like vanill...
Updated vehicles.meta & SASPR ped ymts to accommodate the above change Set correct soundbanks for Cabby & Asterope Taxi Added ability to activate taxi missions in addon taxis Reverted personality change to mp freemode ped Dispatched entities will now do a fade-in effect upon spawning like vanill...
changed menu-related method’s names in MainWindow.cpp cleaned up code in SyncTrailerColor and GangRespect methods slightly refactored “Get weapon” related methods the player now always gets 99 ammo of the selected weapon instead of +10 ...
changed menu-related method’s names in MainWindow.cpp cleaned up code in SyncTrailerColor and GangRespect methods slightly refactored “Get weapon” related methods the player now always gets 99 ammo of the selected weapon instead of +10 ...
We already have some archives where all the file names are known. Currently OpenIV 4.0 has a very limited database of the file names, we are hoping to grow list of the known names with every new update in the future. Grand Theft Auto V Grand Theft Auto IV Creating and editing IMG ...
Location: GTAMP.com Re: Epic GTA2 Script Decompiler (AKA SCR Decompiler) Post by Sektor » Wed Feb 21, 2018 9:23 pm I tried compiling this in VS2013. I needed to add #include <functional> to get it to compile. When I tried to use it in Epic Map Editor, I got "Error: Fi...
Target / Aim Weapon ~PED_LOCK_TARGET~ Crouch ~PED_DUCK~ Action ~PED_ANSWER_PHONE~ Walk ~SNEAK_ABOUT~ Look Behind ~PED_LOOKBEHIND~ Look Left [a] ~PED_1RST_PERSON_LOOK_LEFT~ Look Right [a] ~PED_1RST_PERSON_LOOK_RIGHT~ Look Up [a] ~PED_1RST_PERSON_LOOK_UP~ Look Do...
added a prop update for the g_m_y_salvagoon_01 ped that corrects the texture names for the bandanna & cap, which was causing them to not spawn properly added a_f_y_vinewood_02: the hairs for the model have been changed out for the a_f_y_hipster_01 versions (as a workaround fo...
Compatibility with RageMP Fog Volumes have been re-enabled, experience more realistic Light Pollution as in the vanilla game Ped Lighting at Night is now bluer, and more consistent with the sky colors Completely Custom Sun & Moon Positions, special thanks to CP and robi29 for the initial value...
passengers in convertibles. 'Patch unlocked' banner displayed twice for Lost crook after completing first hold up - MP_AWARD_HOLD_UP_SHOPS Default clothing for Female Lost characters is a black hoody with a patch on the back, causes overlap issues with the real patches that are unlocked in ...