g_object_set(G_OBJECT(player),"uri", ba.data(),NULL); runningElement = player; GstBus *bus = gst_element_get_bus(GST_ELEMENT(runningElement)); gst_bus_add_watch(bus, linGstBusCallback,this);gst_object_unref(bus);// gst_element_set_state(runningElement, GST_STATE_PAUSED);gst_elemen...
gst_caps_unref (peer_caps); gst_caps_unref (caps); } pad_name = debug_dump_make_object_name (GST_OBJECT(pad));if(element) { element_name = debug_dump_make_object_name (GST_OBJECT(element)); }else{ element_name = g_strdup (""); } peer_pad_name = debug_dump_make_object_name...
gst_message_unref(msg); } gst_element_set_state(pipeline, GST_STATE_NULL); gst_object_unref(pipeline); return G_SOURCE_REMOVE; } static void on_button_play_clicked(GtkWidget* button, gpointer data) { GThread* thread; thread = g_thread_new("playback_thread", (GThreadFunc)on_playback_th...
gst_message_unref(msg); } gst_element_set_state(pipeline, GST_STATE_NULL); gst_object_unref(pipeline); return G_SOURCE_REMOVE; } static void on_button_play_clicked(GtkWidget* button, gpointer data) { GThread* thread; thread = g_thread_new("playback_thread", (GThreadFunc)on_playback_th...
gst_object_unref (pipeline); // Exit application QTimer::singleShot(0, QApplication::activeWindow(), SLOT(quit())); } int ret = app.exec(); window->hide(); gst_element_set_state (pipeline, GST_STATE_NULL); gst_object_unref (pipeline); ...
gst_object_unref(bus); //Add and link gst_bin_add_many(GST_BIN(pipeline), fakesrc1, udpsink1, NULL); gst_element_link(fakesrc1, udpsink1); //now play g_print("Setting to PLAYING\n"); gst_element_set_state(pipeline, GST_STATE_PLAYING); ...
gst_object_unref(bus); // Add and link gst_bin_add_many(GST_BIN(pipeline), fakesrc1, udpsink1, NULL); gst_element_link(fakesrc1, udpsink1); // now play g_print("Setting to PLAYING\n"); gst_element_set_state(pipeline, GST_STATE_PLAYING); ...
GST_DEBUG_OBJECT (basesink, "object unref after render %p", obj); gst_mini_object_unref (GST_MINI_OBJECT_CAST (obj)); return ret; 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 在gst_base_sink_chain_unlocked中,没有goto done,也就是说每一个 GstBuffer被正常处理...
Memory leaks are a class of bugs where memory is not released even after it is no longer ...
gst_object_unref(pipeline); 代码语言:txt 复制 ``` 以上是在gstbuffer中更改图像分辨率的一般步骤。具体的实现方式可能会根据使用的编程语言和具体的应用场景有所不同。在腾讯云的产品中,可以使用腾讯云音视频处理服务(MPS)来进行媒体处理,包括调整图像分辨率等操作。您可以参考腾讯云音视频处理服务的文档来了解更多...