Interactive 3D Graphics, by Eric Haines, 2013, Udacity (interactive demos/exercises collection,syllabus,resources,course scripts (at bottom),downloadable videos,code). A free, massive open online course (MOOC)
Every year the latest video games display a vast variety of sophisticated algorithms resulting in ground-breaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. The focus of this course lies in bridging the game development community and the state-of-the-ar...
Advances in the real-time graphics research and the ever-increasing power of mainstream GPUs and consoles continues to generate an explosion of innovative algorithms suitable for fast, interactive rendering of complex and engaging virtual worlds. Every year the latest video games display a vast variety...
interactive rendering of complex and engaging virtual worlds. Every year, the latest video games employ a vast variety of sophisticated algorithms to produce ground-breaking 3D rendering that pushes the visual boundaries
This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in real-time rendering domain! Previous Advances course slides: go here. Syllabus Advances in Real-Time Rendering in Games: Part I Monday, 11 August 9:00 AM - 12...
This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in real-time rendering domain! Syllabus Advances in Real-Time Rendering in Games: Part I WEDNESDAY, 8 AUGUST 9:00 AM - 12:15 PM| Los Angeles Convention Center -...