In this chapter two full stand alone applications using NVIDIA's CUDA programming model are provided as examples of GPU programs along with a brief discussion on how to test GPU availability for machine learning frameworks. The first stand alone example is a BLAS operation for GPU devices and ...
GPU Programming in MATLAB Multicore machines and hyper-threading technology have enabled scientists, engineers, and financial analysts to speed up computationally intensive applications in a variety of disciplines. Today, another type of hardware promises even higher computational performance: the graphics p...
multi_threaded_copy,multi_threaded_copy_overlap,multi_threaded_p2p,multi_threaded_p2p_opt,mpi,mpi_overlap,nccl,nccl_overlapandnvshmemon DGX A100 at GTC 2021 inA31140 - Multi-GPU Programming Models Some examples in this repository are the basis for an interactive tutorial:FZJ-JSC/tutorial-multi-...
1. OpenCL-Guide https://github.com/KhronosGroup/OpenCL-Guide/blob/main/chapters/opencl_programming_model.md 2. OpenCL-Examples https://github.com/rsnemmen/OpenCL-examples
Automatic blurring, masking, highlighting and enhancing are examples that require knowing which pixels should be modified to complete the operation.There are several algorithms currently in use to detect faces, but in this article, I’m going to utilize the eigenfaces method, one of the earliest ...
GPU编程-GLSL_basics
CUDA by Example: An Introduction to General-Purpose GPU Programming by Jason Sanders, Edward KandrotChapter 2 Getting Started We hope that Chapter 1 has gotten you excited to get started learning CUDA C. Since this book intends to teach you the language through a series of coding examples, ...
Examples collapse all Identify and Select a GPU Device This example shows how to usegpuDeviceto identify and select which device you want to use. To determine how many GPU devices are available in your computer, use thegpuDeviceCountfunction. ...
Our GPU-based approach builds upon existing techniques for curve rendering using the stencil buffer, but we explicitly decouple in our programming interface the stencil step to determine a path’s filled or stroked coverage from the subsequent cover step to rasterize conservative geometry intended to ...
40.3 Application Examples This chapter presents examples that implement common computer vision techniques on the GPU. The common thread between each of these algorithms is that they are all used in our system to create a fully interactive, real-timecomputer-mediated reality, in which the environme...