另外还有特别多有意思的项目,例如用CUDA加速的VPM做气流模拟还有点云配准;有WebGPU上复现今年SIGGRAPH那一篇NPR+光追的项目。总的来说还是很推荐大家逛逛所有期末大作业的:CIS 5650 - Student Projects | CIS 5650 GPU Programming and Architecture。 具体课程体验先放一边下次再讲(又在挖坑)。我发现知乎上似乎surfel-...
CIS 5650 GPU Programming and Architecture Fall 2024 | CIS 5650 GPU Programming and Architecturecis5650-fall-2024.github.io/ 再次复读一下这篇文章里面的课程项目: 课程的构成是5个Project+1个期末自己选题的Final Project。详细来说是2个纯CUDA加速项目;1个CUDA+OpenGL的离线光追渲染器;1个WebGPU+TypeScr...
This chapter provides an overview of GPU architectures and CUDA programming. The performance of the same graph algorithms on multi-core CPU and GPU are usually very different. Intricacies of thread scheduling, barrier synchronization, warp based execution, memory hierarchy, and their effects on graph...
Curie Architecture 2004) Rankine (2003) Kelvin (2001) Celsius (1999) Accelerated Computing NVIDIA accelerated computing platforms power the new era of computing, performing exponentially more work in less time with greater energy efficiency and less cost than traditional CPU-based computing. ...
Curie Architecture 2004) Rankine (2003) Kelvin (2001) Celsius (1999) Accelerated Computing NVIDIA accelerated computing platforms power the new era of computing, performing exponentially more work in less time with greater energy efficiency and less cost than traditional CPU-based computing. ...
SM (Streaming Multiprocessor) 负责处理执行顶点着色器。现代 GPU 都是统一着色器架构(Unified Shader Architecture),顶点着色器和像素着色器使用相同的处理核心执行。这样 GPU 可以更好的做负载均衡,以适应顶点任务重或者像素任务重的不同工作情景。 处理过的三角形会被裁剪,然后分配给光栅化引擎。在光栅化阶段,会把...
GPU Architecture将从三个方面层次渐进地讲解GPU,以及运行在其上的CUDA language:CUDA programming language语法 CUDA 提供的抽象 GPU 具体硬件架构CUDA programming language syntax代码被清楚地分为:Host code 和 Device coedeHost code: serial execution on CPU Device code: SPMD execution on GPU其中有个概念被称...
30.3.2 Shader Model 3.0 Programming Model Along with the fixed-function features listed previously, the capabilities of the vertex and the fragment processors have been enhanced in GeForce 6 Series GPUs. With Shader Model 3.0, the programming models for vertex and fragment processo...
It is easy to explain it. When we want to call a kernel function, we will specify the grid and block structure using thedim3data type. It means that we want to use all these threads where locate in the grid to execute this kernel function. ...
CUDA®.A parallel computing technology from NVIDIA®that consists of a parallel computing architecture and developer tools, libraries, and programming directives for GPU computing. Device.A hardware card containing the GPU and its associated memory. ...