In addition, the Blender 3.1 update that includes the new Metal GPU backend also features memory usage improvements, ray tracing upgrades, and better indexing on asset browser libraries for faster loading times, among other features. The addition is noteworthy because Blender has yet to offer G...
Hardware-accelerated GPU Scheduling offloads most of the GPU’s tasks and memory management to a dedicated processor on the GPU. This eliminates the need for the intermediary (CPU) and mitigates most of the input latency issues introduced by traditional methods. All said and done, does HAGS act...
I guess running out of system and gpu memory at the same time might be kinda bad Hopefully they increase the % allocated with the amount of memory and that the buffer between running out of allocated ram and the hard RAM limit would allow things to fail a bit more gracefully. singhs....
AMD then showed a demo of a 24-core 2nd Gen Ryzen Threadripper processor running Blender against an Intel Core i9 18-core processor and AMD finished the benchmark in 29 seconds. AMD did not say how long it took for the Intel processor to finish and also noted that ...