tiny-gpu A minimal GPU implementation in Verilog optimized for learning about how GPUs work from the ground up. Built with <15 files of fully documented Verilog, complete documentation on architecture & ISA, working matrix addition/multiplication kernels, and full support for kernel simulation & exe...
一般而言我们叫它PS端程序(Process System)其实通俗来说,它就是一个CPU,而GPU部分则是由verilog编写的...
A minimal GPU implementation in Verilog optimized for learning about how GPUs work from the ground up. Built with <15 files of fully documented Verilog, complete documentation on architecture & ISA, working matrix addition/multiplication kernels, and full support for kernel simulation & execution trac...
在数字设计的Implementation过程中,从RTL到GDSII的每一步都是高度计算密集型的。在SoC层面,为了最小化互连的延迟,我们需要评估数百个partition的各种布局方案。一旦确定了布局方案,接下来就是进行每个partition内的其余步骤,以实现全芯片的implementation和signoff。由于每一步的计算需求已经很高,并且还要乘以partition的数量...
"DESIGN_NAME": "gpu", "VERILOG_FILES": "dir::src/*.v", "CLOCK_PERIOD": 10, "CLOCK_PORT": "clk", "PNR_SDC_FILE": "dir::src/gpu.sdc", "SIGNOFF_SDC_FILE": "dir::src/gpu.sdc", "//": "PDN", "FP_PDN_VOFFSET": 5, ...
(SystemVerilog/UVM), and logic simulators to verify sophisticated GPU RTL designs. - Collaborate with architecture, design and modeling teams to converge on design specification. - Develop and drive verification plans and schedules. - Architect test benches using sophisticated OOP, UVM and vertical ...
Familiarity with SystemVerilog / Verilog / VHDL Prior experience on hardware architectural modelling and hardware description languages Experience with one or more GPU APIs (Metal, DX12, Vulcan, CUDA, OpenGL, OpenCL) Knowledge of performance simulation environments Knowledge of software design ...
芯片设计 Verilog C++ C语言 半导体技术 LinuxJob Responsibilities: 1. Responsible for the execution of the chip integration process; 2. Lead team to implement design and execute the flow that starts with RTL code and ends with the delivery of a netlist package ready for physical design; 3. ...
Verilog C++ IC验证 Linux C语言 芯片设计 Job Responsibilities: 1. O直聘versea definition, design, verification, and documentation for ASIC development; 2. Verify complex DUT using equally complex System Verilog (SV)/UVM or System C/C++ verification environments; 3. Develop System C/C++ model for...
Design and Development of Texture Filtering Architecture for GPU Application Using Reconfigurable ComputingGraphical Processing Units (GPUs) have become an integral part of today's mainstream computing systems. They are also being used as reprogrammable General Purpose GPUs (GP-GPUs) to perform complex ...