Update to shortcuts and wording in ConfigScreen.cpp by@TheTrainGoesin#1169 Fixed some WWW timing fix by@arntsonlin#1173 Fixed and cleaned up JS mappings when switching profiles by@bsstephanin#1175 Updated ja-JP locale XInput string inline with en string update by@mizmain#1174 Update to flag...
Update to Readme blurb (OpenStickCommunity#1066) Jun 18, 2024 compile_proto.cmake Combine enums and config proto generation (OpenStickCommunity#866) Feb 27, 2024 package-lock.json Revert "Revert "Documentation - Docusaurus port"" (OpenStickCommunity… ...
Updates to add a blank configuration by@TheTrainGoesin#1012 Update for Mavercade configs by@TheTrainGoesin#1011 Add configuration for the Zero_Rhythm by@TheTrainGoesin#1014 PCF8575 I2C IO expansion module by@mikepparksin#1025 Update TinyUSB to latest / Xbox One Auth fix by@arntsonlin#1002 ...
* Tiny update to our blurbs about compatibility and input lag in our header/list readme * Language updatemain (OpenStickCommunity/GP2040-CE#1066) arntsonl committed Jun 17, 2024 Verified 1 parent f4d0d70 commit a46c42f Showing 1 changed file with 2 additions and 2 deletions. Whitespace Ig...
README.md Update README.md Nov 15, 2023 compile_proto.cmake Protobuf Config (#263) May 26, 2023 pico_sdk_import.cmake Work in Progress Dec 19, 2022 Repository files navigation README MIT license Multi-Platform Gamepad Firmware for RP2040 customized by tamanegi_taro Additional compatibility...
void update(); uint8_t input(uint8_t valueMask, uint16_t buttonMask, uint16_t buttonMaskReverse, uint8_t action, bool invertAxis); bool state; uint8_t pinLED; GamepadButtonMapping *mapDpadUp; GamepadButtonMapping *mapDpadDown; GamepadButtonMapping *mapDpadLeft; GamepadButtonMapping *map...
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OpenStickCommunity#81) * syncing * Updating action definitions * Update cmake.yml * Update cmake.yml * Update cmake.yml * fixing npm * change directory * fixing merge issue * fixing keyboard issue * Update cmake.yml * Update to use board definitions * sync latest and delete config_autoge...
* Captured rumble data -> featureData * Add endpoint_out_checked and initial write to xinput_out_buffer * Copy to featureData during endpoint_out claim * Revert to simpler logic (endpoint_out always checked in process) * Add GamepadRumbleState, update rumble state in XInput driver * Create...
arntsonl merged 1 commit into OpenStickCommunity:main from InfraredAces:update-git-ignore May 23, 2024 +6 −1 Conversation 1 Commits 1 Checks 36 Files changed 1 Conversation Contributor InfraredAces commented May 23, 2024 No description provided. Sorry, something went wrong. Ignore Docker ...