// Instantiate a plane visualization prefab and set it to track the new plane. The transform is set to // the origin with an identity rotation since the mesh for our prefab is updated in Unity World // coordinates. GameObject planeObject = Instantiate(m_trackedPlanePrefab, Vector3.zero, Qu...
Google Maps API javacript v3 - Tutorial : Google Maps is a web-based mapping service application and technology provided by Google. The appliation provides detailed information about geographical regions, sites, street maps, a route planner for traveling
generate a frame plane based on a projection of the triplet of points onto the ground plane; determine a frame plane normal bounded by the surface normal map; generate triplet normal parameters based on the frame plane normal; and modify the scale parameters and the shift parameters based on t...
the refined first depth estimation including a first plane hypothesis for an image region; predicting a refined first slanted plane hypothesis and a first confidence value for the image region using the upscaled refined first depth
Technical advantages of using the neural re-rendering technique also include a method for reducing the overall bandwidth and computation required of such a deep architecture, by forcing the network to learn the mapping from low-resolution input images to high-resolution output renderings in a ...
参见官方Google Maps API文档. 以下所有对象和类以字母表顺序列出 G_ANCHOR_BOTTOM_LEFT 变量, 值为2, 可用于设置GControlPosition() G_ANCHOR_BOTTOM_RIGHT 变量, 值为3, 可用于设置GControlPosition() G_ANCHOR_TOP_LEFT 变量, 值为0, 可用于设置GControlPosition() ...
参见官方Google Maps API文档. 以下所有对象和类以字母表顺序列出 G_ANCHOR_BOTTOM_LEFT 变量, 值为2, 可用于设置GControlPosition() G_ANCHOR_BOTTOM_RIGHT 变量, 值为3, 可用于设置GControlPosition() G_ANCHOR_TOP_LEFT 变量, 值为0, 可用于设置GControlPosition() ...
The method of claim 6, wherein generating the floor plan of the environment comprises: receiving, at the electronic device, a first infinite plane corresponding to a first wall boundary identified as a first vertical planar surface; receiving, at the electronic device, a second infinite plane cor...
The video signal may be represented as a spherical video representation 900 by parameterizing portions of a sphere onto a two-dimensional plane, such as to produce or otherwise render an equirectangular projection 902. Three-dimensional coordinates within the spherical representation can be mapped to ...
the systems and methods described herein may detect the plane. In some implementations, the systems and methods described herein may be provided coordinates for the plane. The plane may be provided for rendering in the AR environment to enable computing devices to select locations for gaining access...