However, due to issues with the animation, the episode was pushed back to January 10th, 2013. This battle was originally going to have a scene set in Superman's mind where he used Torquasm-Vo to counter Goku's attempts to read his mind.[citation needed] The original script for this ...
Although 214[L] and 214[M] aren't bad, 214[H] is the real moneymaker. UI Goku turns invisible and attacks extremely fast, all while carrying strike invuln through it too. 214[H]~L and 214[H]~S are your main left/right tools and are fantastic DR Crushes, but 214[H]~M can be ...
It has some unique synergies over the other 2 assists, such as some characters can benefit from the lengthy animation it does on hit, or they can use the backward hit to pull the opponent out of the corner for setups. The high blockstun is also nothing to sneeze at, as it can easil...
214[H], meanwhile, does away with all the layered mindgames and essentially creates solo mixups for UI Goku, albeit expensive.214[H]~Lmakes the punch start up faster and gives it amuchmore ambiguous animation... while214[H]~Sserves as the other side of this coin, as a lightning fast...