Unity, or Godot vs. Unreal Engine — you’ll need the right foundation to create without limits. Many teams using Godot, Unity, and Unreal Engine rely on a version control system like Perforce Helix Core to store and track changes to all their digital assets. Helix Core Is the World’s...
Proxy Geometry Tool is a tool-set that was developed as a way to increase your Unreal Engine 4 (UE4) project's performance while keeping the visual quality of your project uneffected. Quixel Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surface, vegeta...