Unity, or Godot vs. Unreal Engine — you’ll need the right foundation to create without limits. Many teams using Godot, Unity, and Unreal Engine rely on a version control system like Perforce Helix Core to store and track changes to all their digital assets. Helix Core Is the World’s...
Proxy Geometry Tool is a tool-set that was developed as a way to increase your Unreal Engine 4 (UE4) project's performance while keeping the visual quality of your project uneffected. Quixel Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surface, vegeta...
In theory such a thing could remove the regenerate, improve the perf of the main cull a bit, and have a specific mode for pointlights which would increase their cull performance by a huge amount, so much that they would have nearly 0 cost, because it will turn into a cheap O(1) to...