Ability to convert visual shaders to text-based shaders. See the complete list of new functions. Improved visual scripting. Visual scripting now uses a unified graph where all functions are represented. Nodes can now be edited directly in the graph. Support for fuzzy searching. The tool mode...
JSONRPC: Convert ids to int if they are int by value #100950 merged Jan 14, 2025 Android: Implement support for native dialog #101061 merged Jan 14, 2025 Fix spinbox scrolling for advanced importer controls. #98016 merged Jan 14, 2025 Implement Buffer Device Address for Rendering ...
All Variant types can now be added as project settings using the editor (instead of just bool, int, float and String). Pressing Ctrl + F now focuses the search field in the Project Settings and Editor Settings. Quick Open dialog (Shift + Alt + O) to open any resource in the project....
varnakama_server_key:String='defaultkey'varnakama_host:String='localhost'varnakama_port:int=7350varnakama_scheme:String='http' These default values will allow you to connect to the Nakama server setup by the includeddocker-compose.yml, however, if you’re using a different Nakama server, replac...
All Variant types can now be added as project settings using the editor (instead of just bool, int, float and String). Pressing Ctrl + F now focuses the search field in the Project Settings and Editor Settings. Quick Open dialog (Shift + Alt + O) to open any resource in the project....
Because p1 is still an Int, the user can easily set a value that doesn't fit any of the Enum values defined. Here I assigned the value 3 when only 0 and 1 are supposed to be possible. On top of that, if you want to convert it back to an enum for other Kotlin operations you ...
Specify the path to the Java SDK used for the Android gradle build (GH-86383). Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export (GH-87392). Remove workaround in GLTF exporter that double converts ra textures to rg (GH-87775). Linux...
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Ability to convert visual shaders to text-based shaders. See the complete list of new functions. Improved visual scripting. Visual scripting now uses a unified graph where all functions are represented. Nodes can now be edited directly in the graph. Support for fuzzy searching. The tool mode...
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