Link to runtime loading/saving tutorial and improve Image documentation (GH-84844). Mark SubViewportContainer::_propagate_input_event experimental (GH-84911). Fix translation po file not found when make rst LANGARG=zh_CN (GH-85073). Enhance SceneTree.change_scene*() methods' docs (GH-85279...
Link to runtime loading/saving tutorial and improve Image documentation (GH-84844). Mark SubViewportContainer::_propagate_input_event experimental (GH-84911). Fix translation po file not found when make rst LANGARG=zh_CN (GH-85073). Enhance SceneTree.change_scene*() methods' docs (GH-85279...
Add Animation tutorial links to class reference by 4.3 (GH-95434). Editor Add a V-Sync editor setting (GH-48364). Automatically create folder in project manager create and import (GH-56420). Display the build date in the editor and when starting the engine (GH-59247). Implement project-wi...
Shader 'ScreenSpaceReflectionScaleShaderRD' SHA256: d4325fce3d9efed290b5fba96b5e6b71bbb37fc0229b9a132760c9c0c1676254 Shader 'ScreenSpaceReflectionShaderRD' SHA256: e0c87bf50148638794fc4bda6f373b3f696d1b33d4d0ffc119e1446544030299 Shader 'ScreenSpaceReflectionFilterShaderRD' SHA256: 20c53d40849e0b0...
Realistic Water Shader- Realistic 3D water shader with foam and caustics (Godot 3.1). The Tower- A voxel-based parkour game to show the capabilities of the Voxelman module (Godot 3.2). UDP Snapshot interpolation- Lets you connect to a server and view networked physics (Godot 2.1). ...
Vulkan GLSL Ray Tracing Emulator Tutorial Getting Started with Vulkan Vulkan Samples Khronos Community Forums Vulkan Tools, Libraries, and Frameworks Vulkan SDK is a set of tools that enables Vulkan developers to develop Vulkan applications. SPIR-V is a set of tools that enables high-level language...