var click_radius = 32 # Size of the sprite. func _input(event): if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT: if (event.position - $Sprite2D.position).length() < click_radius: # Start dragging if the click is on the sprite. if not dragging and eve...
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations. Add Trait System to GDScript #97657 commented on Jan 25, 2025 • 17 new comments Improve Project Manager UI navigation #101129 commente...
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SimulaVR- A VR window manager for Linux, built on top of Godot engine. vpuppr- A cross-platform VTuber application with mulitple tracking backends. Templates Projects to use as a base for your own games. Godot 4 bendn's Godot Template- Game template using thegpm, with itch.io pushing an...
https://www.bilibili.com/video/BV1w54y1i7Ue/?spm_id_from=333.1007.top_right_bar_window_custom_collection.content.click&vd_source=966a02a5be7a7593270b2cd32b615471 以下是代码复制可用,有详细注释: using Godot;// 引入Godot引擎命名空间 public partial class joystick : Sprite2D// 定义一个名为joystic...
材质按钮(TextureButton)类似于纹理矩形,只不过它有5个纹理槽:每个纹理槽对应一个按钮的状态。大多数时候,您会使用普通(Normal)的、按下的(Pressed)和悬停(Hover)的纹理。如果您的界面需要监听键盘的输入,Focused是很有用的。第六个图像插槽,Click Mask,允许您使用一个2-bit的纯黑白图像定义可单击区域。
本吧热帖: 1-【索引】godot游戏引擎中文社区列表 2-GDScript零基础入门图文教程(开源教程) 3-sprite2D的问题 4-继承脚本!为啥继承不了?佬们救救我! 5-发现特技重大BUG! 6-godot shader动画问题 7-函数参数写法的疑问 8-godot编辑器及程序乱码/花问题的解决 9-【短教程】G
Click on Add 6 Frames at the bottom of the dialog to add them to your node. The frames will appear in the SpriteFrames pane at the bottom of the window and the sprite will take the shape of the first frame and show up in the upper left corner of the playing field (Figure 5). ...
因为正在开发一个场景,俯视角2d游戏,角色在大树下面可以把树遮挡住,然后角色在大树上面就会被大树挡住,用TileMap设置图块倒是可以生效,但是一涉及到sprite和tilemap就不管用了,我就做了一个测试,创建两个node2d,每个下分别放一个sprite2d,但是不管怎么移动position都不管用(原点都在中心,理论上来说上边的sprite2d应...
Click on Add 6 Frames at the bottom of the dialog to add them to your node. The frames will appear in the SpriteFrames pane at the bottom of the window and the sprite will take the shape of the first frame and show up in the upper left corner of the playing field (Figure 5). ...