The range is very small. Up to255indices only. Compare this to the8192Z-indices withSprite2D, which I already consider limited. This is even more important in 3D, where you can have many of the same entities overlapping (enemies, for example), which results in Z-fighting. You can solve...
2D and 3D cross-platform game engineGodot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be...
2D 画布渲染器已更新以支持允许复杂混合多个重叠 CanvasItem 的画布组。例如,您可以将一堆 sprite 堆叠在一起,让它们与背景融为一体,就好像它们是单个项目一样。使用新的 Clip Children 属性可以使用任何 2D 元素作为遮罩。最后,多重采样抗锯齿 (MSAA) 选项已添加到 2D 引擎中,以获得更好的图像质量和更平滑...
2D 画布渲染器已更新以支持允许复杂混合多个重叠 CanvasItem 的画布组。例如,您可以将一堆 sprite 堆叠在一起,让它们与背景融为一体,就好像它们是单个项目一样。 使用新的 Clip Children 属性可以使用任何 2D 元素作为遮罩。最后,多重采样抗锯齿 (MSAA) 选项已添加到 2D 引擎中,以获得更好的图像质量和更平滑的...
新的2D 渲染选项 2D 画布渲染器已更新以支持允许复杂混合多个重叠CanvasItem 的画布组。例如,您可以将一堆 sprite 堆叠在一起,让它们与背景融为一体,就好像它们是单个项目一样。 使用新的 Clip Children 属性可以使用任何 2D 元素作为遮罩。最后,多重采样抗锯齿 (MSAA) 选项已添加到 2D 引擎中,以获得更好的图...
【godot转载】用sprite sheet做2d的gpu粒子效果 05:45 【godot转载】2D下平台的破碎/自毁效果 04:41 【godot转载】游戏运行时的用户偏好设置 11:37 【godot转载】一个草的插件:碰撞体积:Terrain Forest Tutorial - Godot 4.1 Tree with Collision 07:17 【godot转载】一个草的插件:Terrain Grass Tutorial ...
新的2D 渲染选项 2D 画布渲染器已更新以支持允许复杂混合多个重叠 CanvasItem 的画布组。例如,您可以将一堆 sprite 堆叠在一起,让它们与背景融为一体,就好像它们是单个项目一样。 使用新的 Clip Children 属性可以使用任何 2D 元素作为遮罩。最后,多重采样抗锯齿(MSAA) 选项已添加到 2D 引擎中,以获得更好的图...
and 3D game development. It has a 2D rendering engine and a 3D nodes system for building, animating, and rendering games. The engine allows for deployment on desktop, mobile, and web platforms, and supports console publishing through third-party publishers. It is based in Buenos Aires, ...
Godot, a free and open-source game engine, leans in that direction with powerful, no-cost 2D and 3D development tools. And its strong community support typically means there's an answer to a question that's plaguing you. Godot is an excellent option for smart and frugal aspiring video ...
2D 画布渲染器已更新以支持允许复杂混合多个重叠 CanvasItem 的画布组。例如,您可以将一堆 sprite 堆叠在一起,让它们与背景融为一体,就好像它们是单个项目一样。 使用新的 Clip Children 属性可以使用任何 2D 元素作为遮罩。最后,多重采样抗锯齿 (MSAA) 选项已添加到 2D 引擎中,以获得更好的图像质量和更平滑的...