The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators and traditional artists, using Maya, ZBrush, 3ds Max, Photoshop and Painter as well as traditional
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional applica
Sketching has traditionally been considered a 2D medium, but with the power of Blender’s Grease Pencil tool, you can draw in 3D and jump right into your designs to truly explore the space. In this 2.5-hour workshop, James Lewis-Vines shares his techn
The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators and traditional artists, using Maya, ZBrush, 3ds Max, Photoshop and Painter as well as traditional
【中文字幕】The Gnomon Workshop – Storyboarding for Film & Games电影游戏故事板绘制视频设计师春山 立即播放 打开App,流畅又高清100+个相关视频 更多15 -- 29:32 App 02 - Thumbnailing 126 -- 1:20 App 视频常用机型灰片的最佳还原方式 1944 -- 1:50 App 大型记录片之萝莉岛 1.1万 3 9:55 ...
Boost your creativity with this detailed workshop that deconstructs the DNA of a successful image. You’ll learn the essential techniques that professional artists use to tell compelling stories through their artwork. This workshop uses 3ds Max, After
我们将使用Xgen进行整个修饰过程,并讨论修饰符,绘画贴图,流浪头发以及为衣服的绒毛添加纹理。本教程将以Lookdev一节为结尾,并设置渲染层以用于最终输出。 The Gnomon Workshop – Creating A Stylized Female Character – The Making of Lyn-Z with Crystal Bretz ...
「福利」「中英字幕」The Gnomon Workshop - 面向概念艺术的3D套件制作流程 41 -- 41:32 App 「福利」「中英字幕」The Gnomon Workshop - 为电影与动画创建静帧概念艺术 111 -- 2:32 App 「福利」「中英字幕」The Gnomon Workshop - Blender打造自定义3D机甲套件 77 -- 40:15 App 「中英字幕」The Gnomo...
Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying process through the complete build of a detailed sculpt, using Maya,