1. 解释glx_ext_swap_control和glx_mesa_swap_control的作用 GLX_EXT_swap_control 和GLX_MESA_swap_control 是OpenGL的扩展,用于控制窗口系统的缓冲区交换(swap)行为。这些扩展允许应用程序控制垂直同步(vsync),即何时交换前后缓冲区,从而控制帧速率和减少画面撕裂。 GLX_EX
** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control! ** Failed to set swap interval. Results may be bounded above by refresh rate. [texture] texture-filter=mipmap: FPS: 613 FrameTime: 1.631 ms ** GLX does not support GLX_EXT_swap_control or GLX_MESA_swap_control!
问多线程游戏程序突然锁定在glXSwapBuffers上EN本文讨论的游戏架构设计中,分为两进程(逻辑服务器进程和数...
glXSwapBuffersSwapBuffers glXUseXFontwglUseFontBitmaps/wglUseFontOutlines glXWaitGL不適用。 glXWaitX不適用。 XCreateWindowCreateWindow CreateWindowEx/ 和GetDC/BeginPaint XGetVisualInfoGetPixelFormat XSyncGdiFlush 不適用。SetPixelFormat 如需詳細資訊,請參閱移植指南。
IfDrawablewas not created with respect to a double-buffered visual or GLX FBConfig, or ifDrawableis a GLX pixmap, theglXSwapBufferssubroutine has no effect and no error is generated. Specifies the window whose buffers are to be swapped.
GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, ...
1.创建窗口 1.选择像素格式 1.设置窗口的像素格式 1.从窗口获取HDC并使用它创建上下文 在GLX上,节为...
某些WGL 函数和 Windows 函数或多或少类似于 GLX X 窗口函数。 以下列表显示了 GLX 函数及其相应的 WGL/Windows 函数(如果可用)。
某些WGL 函数和 Windows 函数或多或少类似于 GLX X 窗口函数。 以下列表显示了 GLX 函数及其相应的 WGL/Windows 函数(如果可用)。 展开表 GLX/Xlib 函数WGL/Windows 函数 glXChooseVisual ChoosePixelFormat glXCopyContext wglCopyContext glXCreateContext wglCreateContext、wglShareLists glXCreateGLXPixmap ...
On the previous note, I don't think Nvidia Jetson supports Vaapi, but it does have support for Vulkan in it's drivers. This is the result of the Vulkaninfo command: vulkaninfo VULKANINFO Vulkan Instance Version: 1.3.204 Instance Extensions: count = 19 VK_EXT_acquire_drm_display : extension...