vec2 p[9]; int i = 0; for (float y = -1.0; y <= 1.0; y++) { p[i++] = y; // The error says : Index expression must be constant } I test this code with glslViewer and that work well. VSCode : 1.28.1 macOS : 10.14 glsl-canvas : 0.1.91Author...
vscode-glsl-canvas: 0.2.14 bencrestychanged the titlerelative file paths not working when starting with dotJan 6, 2022 WambosacommentedDec 4, 2022• edited racz16mentioned this issueJun 29, 2023 Can't load textures with a relative path.racz16/WebGL-GLSL-Editor#45 ...