loader: 'glsl-shader-loader', options: {} } ] }] } Usage You can import GLSL functions with #pragma loader: statements in .glsl file Import specified function by name #pragma loader: import {nameA, nameB} from './file.glsl'; Import the only function in file by a new name #pragm...
//渲染循环内glUseProgram(shaderProgram);floattimeValue = glfwGetTime();//获取运行的秒数floatgreenValue = (sin(timeValue) /2.0f) +0.5f;//让颜色在0.0到1.0之间改变,结果储存到greenValue里intvertexColorLocation = glGetUniformLocation(shaderProgram,"ourColor");//用glGetUniformLocation查询uniform ourColor的...
GLSL Shaders Mod: It is important to use this shader loader only with very old versions of Minecraft. It does not work with modern shader packs. Comments (84) Order CommentsSort OrderNewestOldest 📅Recent Updated Apr 18, 2023 AstraLex Shaders1.20, 1.19.4 → 1.18.2 ...
gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { std::cout << "Failed to initialize GLAD" << std::endl; return -1; } //¥¥¥创造顶点着色器 unsigned int vertexshader; //***创造一个名为vertexshader的容器*** vertexshader = glCreateShader(GL_VERTEX_SHADER);//glCreateShader方法...
A glsl shader loader for webpack, includes support for nested imports, allowing for smart code reuse among more complex shader implementations. The shader is returned as a string. Install npm install --save-dev webpack-glsl-loader Usage
GLLoader((GLADloadproc)glfwGetProcAddress)) { std::cout << "Failed to init GLAD" << std::endl; return -1; } glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); //shader unsigned int vertexShader; vertexShader = glCreateShader(GL_VERTEX_SHADER); glShaderSource(vertexShader, 1...
exports = { module: { rules: [ { test: /\.glsl$/, use: 'raw-loader' } ] } }; 4. 在JavaScript代码中import GLSL文件 配置好Webpack后,就可以在JavaScript代码中通过import语句引入GLSL文件了。例如: javascript // vertexShader.glsl void main() { gl_Position = vec4(position, 1.0); } /...
A glsl shader loader for webpack, includes support for nested imports, allowing for smart code reuse among more complex shader implementations. The shader is returned as a string. Install npm install --save-dev webpack-glsl-loader Usage With require N.B. As noted in the webpack documentation...
fragmentShader:fragmentShader, 我们新建两个glsl文件,并导入进来 vertex.glsl fragmentShader.glsl 需要安装一个vscode的插件 vite-plugin-string,就能直接导入.glsl文件 importvertexShaderfrom'./shaders/vertex.glsl';importfragmentShaderfrom'./shaders/fragmentShader.glsl'; ...
例如志在打包一切静态资源的 Webpack,有了glslify-loader,也可以直接 import 解析 GLSL 了。 再比如和 Three.js 结合使用,在运行时而非构建阶段生成 shader 代码: constmat=newTHREE.ShaderMaterial({vertexShader:glslify('./vert.glsl'),fragmentShader:glslify('./frag.glsl'),uniforms:{},}) ...