glscene has 14 repositories available. Follow their code on GitHub.
The release of GLScene v.2.4 for Delphi & C++Builder using Delphi Community Edition of Embarcadero RAD Studio. The version includes bug fixes in components and examples. Updated support for sounds BASS, OpenAL and FMOD, ODE and NGD (Newton) physical engines. The third-party image processing ...
GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++ programming. Class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terra
The Lazarus samples of GLScene. Contribute to glscene/ArenaZ development by creating an account on GitHub.
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Code Folders and files Name Last commit message Last commit date Latest commit glscene Upgraded unit titles Feb 21, 2025 255dc44·Feb 21, 2025 History 334 Commits .github/workflows Create google.yml May 28, 2020 Assets Updated v2.5 Jan 4, 2025 ...
GXScene_RT.dproj GXScene_Sounds_DT.dpk GXScene_Sounds_DT.dproj GXScene_Sounds_RT.dpk GXScene_Sounds_RT.dproj _cleanres.cmd Footer © 2025 GitHub, Inc. Footer navigation Terms Privacy Security Status Docs Contact Manage cookies Do not share my personal information ...
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Boolean) of Object; // Set Discard to false if output should still go to ordinary debug log TGetPluralForm=function (Number:Longint):Integer; TDebugLogger=procedure (line: string) of object; {*--- Handles .mo files, in separate files or inside the exe file. Don't use this...
object GLShaderUniformEditor: TGLShaderUniformEditor Left = 432 Top = 332 BorderStyle = bsDialog Caption = 'Autofill of uniforms' ClientHeight = 344 ClientWidth = 440 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = ...