glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); GLFWwindow* window = glfwCreateWindow(1280, 800, "What a TD", nullptr, nullptr); if (window == nullptr) { glfwTerminate(); return -1; } glfwMakeContextCurrent(window); if (gla...
索引缓冲区(ELEMENT_ARRAY_BUFFER)绑定存储在顶点数组对象中。当调用glBindBuffer(GL_ELEMENT_ARRAY_BUFF...
当调用glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, IBO)时,元素缓冲区对象ID存储在当前绑定的顶点数组对象中...