glBlitFramebuffer是OpenGL中的一个函数,用于将一个帧缓冲区的内容复制到另一个帧缓冲区。它可以用于在多个纹理之间进行分块操作。 glBlitFramebuffer函数的原型如下: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1...
1. glBlitFramebuffer函数的原型为: void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2.参数说明: - srcX0, srcY0, srcX1, srcY1:源帧缓冲区的区域左下角和右上角的坐标。
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, textureColorBufferMultiSampled); glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 4, GL_RGB, SCR_WIDTH, SCR_HEIGHT, GL_TRUE); glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, 0); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MU...
BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, BlitFramebufferFilter) C# [OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBlitFramebuffer", Version="3.0")]publicstaticvoidBlitFramebuffer(intsrcX0,intsrcY0,intsrcX1,intsrcY1,intdstX0,intdstY0...
{// Some error checking, fortunately status always turns out to be complete}glBindFramebuffer(GL_DRAW_FRAMEBUFFER,0);glBlitFramebuffer(0,0, screenWidth, screenHeight,0,0, screenWidth, screenHeight, target, (target == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);// If the source/de...
GL functions and macros glBlitFramebufferEXT Macro macOS 10.0+ #defineglBlitFramebufferEXT(srcX0,srcY0,srcX1,srcY1,dstX0,dstY0,dstX1,dstY1,mask,filter) See Also Macros AGL_MACRO_CONTEXT AGL_MACRO_CONTEXT_RENDERER AGL_MACRO_DECLARE_CONTEXT ...
用glBlitFramebuffer进行多采样 、、、 这是我第一次尝试使用opengl进行多采样(防止混叠).基本上,我是画一个背景到屏幕(这不应该得到反别名),然后我画的顶点,应该是反别名。//finally:glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);glBlitFramebufferx_size, y_size, 0, 0, x_size, y_size, GL_COLOR_BUF...
在iPhone 5s和iPad Air(它们具有相同的CPU/GPU)上,两个相同尺寸的Framebuffer(1136x640),源是一个弹跳器(不是纹理),当GlblitFrameBuffer从源到DEST时,DEST是一个聚集时间,内容将被旋转,内容旋转了在景观模式下达到90度。 iOS版本为8.1.3(iPhone 5s)和8.2(iPad Air)。因为源是渲染器,因此不是一个选择DEST的...
[Android.Runtime.Register("glBlitFramebuffer","(IIIIIIIIII)V","")]publicstaticvoidGlBlitFramebuffer(intsrcX0,intsrcY0,intsrcX1,intsrcY1,intdstX0,intdstY0,intdstX1,intdstY1,intmask,intfilter); Parameters srcX0 Int32 srcY0 Int32 ...
类名称:GL30方法名:glBlitFramebuffer GL30.glBlitFramebuffer介绍 [英]Copies a block of pixels from the read framebuffer to the draw framebuffer.[中]将像素块从读取帧缓冲区复制到绘制帧缓冲区。 代码示例 代码示例来源:origin: libgdx/libgdx @Override public void glBlitFramebuffer (int srcX0, int...