//设置过滤器GL_LINEAR利用线形插值,效果好但计算量大。 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); void* imageBuffer = image->mTexture->imageBuffer; ...
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吸顶灯(车库_GL-Linear)尹广东
V var GL_LINEAR: Int32 V var GL_LINEAR_ATTENUATION: Int32 V var GL_LINEAR_MIPMAP_LINEAR: Int32 V var GL_LINEAR_MIPMAP_NEAREST: Int32 V var GL_LINES: Int32 V var GL_LINK_STATUS: Int32 V var GL_LOGIC_OP_MODE: Int32 V var GL_LOW_FLOAT: Int32 V var GL_LOW_INT...
empty(PNODE pHead); 9 int length_list(PNODE pHead); 10 bool insert_list(PNODE,int ...
Linear interpolation of the color between the two closest texels (GL_LINEAR) GL_NEAREST & GL_LINEAR Here is the result of these two methods : Zoom on the original picture (4x4 pixels) GL_NEAREST vs GL_LINEAR
GL_NEAREST 和 GL_LINEAR Suppose a picture of size 3 pixels x 3 pixels, which a zoom result to this : Zoom on the 3x3 picture Texture 'pixels' are called texels. A texel is associated with a color and correspond to a region on the UV system (texture coordinate system). Texels are ...
var GL_LINEAR_MIPMAP_LINEAR: Int32 { get } See Also Constants var EAGL_MAJOR_VERSION: Int32 var EAGL_MINOR_VERSION: Int32 var GL_ACTIVE_ATTRIBUTES: Int32 var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32 var GL_ACTIVE_PROGRAM_EXT: Int32 var GL_ACTIVE_TEXTURE: Int32 var GL_ACTIVE_UNIFORM_BL...
[Android.Runtime.Register("GL_LINEAR")] public const int GlLinear = 9729; 字段值 Value = 9729 Int32 属性 RegisterAttribute 注解 本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。 适用于 产品版本 .NET for ...
深入瞭解 Javax.Microedition.Khronos.Opengles 命名空間中的 Javax.Microedition.Khronos.Opengles.GL10.GlLinear。