Feedback Definition Namespace: Android.Opengl Assembly: Mono.Android.dll C# [Android.Runtime.Register("GL_FRONT_AND_BACK")]publicconstintGlFrontAndBack =1032; Field Value Value = 1032 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and share...
Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release. [Android.Runtime.Register("GL_FRONT_AND_BACK")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release...
GL10.GlFrontAndBack Field Reference Feedback Definition Namespace: Javax.Microedition.Khronos.Opengles Assembly: Mono.Android.dll Caution Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release. C# 复制 [Android.Runtime.Register("GL_...
1. GL_FRONT:这个参数表示显示模式将应用于物体的前向面,即用户能看到的那部分表面。2. GL_BACK:相反,GL_BACK表示模式应用于物体的后向面,即物体背后不可见的部分。3. GL_FRONT_AND_BACK:这是OpenGL 3.1及以后版本的特有选项,表示模式将应用于物体的所有面,无论正面还是背面。mode参数则定...
Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release. [Android.Runtime.Register("GL_FRONT_AND_BACK")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release...
glColorMaterial 函数导致跟踪当前颜色的一种材料的颜色。语法 void WINAPI glColorMaterial(GLenum face,GLenum mode );参数 指定是否前、 后,或前和回材料参数应跟踪当前颜色。 GL_FRONT、 GL_BACK 和 GL_FRONT_AND_BACK 接受的值。 默认值为 GL_FRONT_AND_BACK。模式 指定哪几个材料参数跟踪当前颜色。 GL...
BACK: 0x0405, FRONT_AND_BACK: 0x0408, CULL_FACE: 0x0B44, BLEND: 0x0BE2, DITHER: 0x0BD0, STENCIL_TEST: 0x0B90, DEPTH_TEST: 0x0B71, SCISSOR_TEST: 0x0C11, POLYGON_OFFSET_FILL: 0x8037, SAMPLE_ALPHA_TO_COVERAGE: 0x809E, SAMPLE_COVERAGE: 0x80A0, NO_ERROR: 0, INVALID_ENUM...
Back gl.BACK FrontAndBack gl.FRONT_AND_BACKctx.FilterKind: static enum of ctx PropertiesNameDefault Nearest gl.NEAREST Linear gl.LINEAR NearestMipmapNearest gl.NEAREST_MIPMAP_NEAREST NearestMipmapLinear gl.NEAREST_MIPMAP_LINEAR LinearMipmapNearest gl.LINEAR_MIPMAP_NEAREST LinearMipmapLinear gl.LINE...
Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed in a future release. C# [Android.Runtime.Register("GL_FRONT_AND_BACK")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlFrontAndBack'. This class will be removed i...