如果cat一行写成cat << -HELP,前边可以带TAB.exit0fiOLD="$1"NEW="$2"# The shift command removes one argument from the list of# command line arguments.shiftshift# $@ contains now all the files:forfile in"$@";doif[-f"$file"] ;thennewfile=`echo"$file"|sed"s/${OLD}/${NEW}/g"`...
Belgium is actually one of the few European countries that is fortunate to host three species of the Gliridae: the hazel dormouse (Muscardinus avellanarius), the edible dormouse (Glis glis) and the garden dormouse (Eliomys quercinus). Preface More results ► Acronyms browser ? ▲ GLIFWC ...
trap "rm -f include/generated/.utsrelease.h.tmp" EXIT; { if [ `echo -n "5.4.164" | wc -c ` -gt 64 ]; then echo '"5.4.164" exceeds 64 characters' >&2; exit 1; fi; echo \#define UTS_RELEASE \"5.4.164\"; } > include/generated/.utsrelease.h.tmp; if [ ! -r inclu...
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw On Size, And Own DC For Window. wc.lpfnWndProc = (WNDPROC) WndProc; // WndProc Handles Messages wc.cbClsExtra = 0; // No Extra Window Data wc.cbWndExtra = 0; // No Extra Window Data wc.hInstance = hInstance; // Set...
同步操作将从 gyy/vue-bmap-gl 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!! 确定后同步将在后台操作,完成时将刷新页面,请耐心等待。 删除在远程仓库中不存在的分支和标签 同步Wiki (当前仓库的 wiki 将会被覆盖!) 取消 确定 代码 Issues 0 Pull Requests 0 Wiki ...
上传者:wcqq12345时间:2022-03-08 i.MX_Graphics_User's_Guide_Android.pdf i.MX_Graphics_User's_Guide_Androidi. 上传者:embededman时间:2019-07-31 ZendGuardLoader-php-5.3-linux-glibc23-x86_64.tar ZendGuardLoader-php-5.3-linux-glibc23-x86_64.tar.zipZendGuardLoader-php-5.3-linux-glibc23-x86...
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ASUS's SonicMaster technology ensures rich audio quality, complemented by a built-in HD webcam and microphone array. With a range of connectivity options including USB 3.2 Gen 1, USB-C, HDMI, and Mini DisplayPort, along with Gigabit LAN and Wi-Fi 5 support, this laptop keeps you connected...
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[0x000da] in /home/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, ...