DLC support: Write JavaScript extensions and package as apexsky DLC to share with friends; download and install DLC to expand functionality. Automatically SuperGlide via DLC Safety:Only modify the memory when specific functions such as glow are enabled. ...
apex Apex Game Engine arc AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support. arcan Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine" ashes-raytracer ...
* Automatically SuperGlide via DLC * **Safety:** Only modify the memory when specific functions such as glow are enabled. * **MODs**: Write JavaScript code and package it into apexsky mods to share with your friends; download and install mods to expand the functionality. * **Safety:**...
Super small (< 10MB) [GNU GPLv3] (⭐️2) da-moon/telescope-toggleterm.nvim - An extension for telescope.nvim that allows you to manage Terminal buffers created with toggleterm.nvim plugin. Mirrored from Sourcehut. [MIT License] (⭐️38) docker/golang-cross - (⭐️97) ...
* **DLC support**: Write JavaScript extensions and package as apexsky DLC to share with friends; download and install DLC to expand functionality. * Automatically SuperGlide via DLC * **Safety:** Only modify the memory when specific functions such as glow are enabled. ...
https://github.com/Unity-Technologies/SuperScience 官方3rd 移动模拟 https://github.com/redwyre/com.redwyre.physics-custom-authoring 这个实用性最强 bulletHell https://github.com/jongallant/Unity-Bullet-Hell https://github.com/iWoz/path_follow_steer 集群跟随路径移动 movement-plus unity-plugin Anime...
void UpdateSuperGlide() { if (Features::Misc::SuperGlideFPS == 0) // 75 FPS { HangOnWall1 = 0.1; HangOnWall2 = 0.12; TraversalProgress1 = 0.87f; HangOnWall3 = 0.1f; HangOnWall4 = 1.5f; StartJumpTime1 = 0.011; } else if (Features::Misc::SuperGlideFPS == 1) // 144 FPS...
typedjs - R htmlwidget for animated typing effect with typed.js. countup - R htmlwidget that animates a numerical value by counting to it with CountUp.js. textillate - CSS3 text animations with textillate.js. shinyglide - Create carousel-like or assistant-like (wizard) UI components with...
int SuperGlideFPS = 1; // 0 = 75, 1 = 144, 2 = 240 bool QuickTurn = false; int QuickTurnAngle = 180; InputKeyType QuickTurnBind = InputKeyType::MOUSE_Middle; bool BHop = false; int BHopDelay = 25; InputKeyType BHopBind = InputKeyType::KEYBOARD_X; bool QuickTurn = false; ...
activity_type.cpp activity_type.h addiction.cpp addiction.h advanced_inv.cpp advanced_inv.h advanced_inv_area.cpp advanced_inv_area.h advanced_inv_listitem.cpp advanced_inv_listitem.h advanced_inv_pagination.cpp advanced_inv_pagination.h advanced_inv_pane.cpp advanced_inv_pane.h all_...