Just like the original game,Ghost of Tsushima Mobileincludes a photo mode, allowing players to capture the breathtaking beauty of Tsushima Island. Players can manipulate lighting, adjust camera angles, and apply filters to take stunning in-game screenshots. 5.Weaponry and Armor Players can equip Ji...
Luckily,Ghost of Tsushimais absolutely stunning, regardless of whether you manipulate the world in its Photo Mode. It can be tempting to slap a filter on every shot you take, to make things look better, but really, you don’t always need to do this to get a great-looking shot. By cha...
Ghost of Tsushima’s combat is like a witches’ brew made with bits of the Batman Arkham series, the pre-Origins Assassin’s Creeds, Sekiro: Shadows Die Twice, and the entire library of Kurosawa films. And, as witches’ brews tend to be, the result is magical. Like all great combat ...
FSR immediately looks the worst. We haven’t seen AMD’shighly anticipated FSR 3.1update yet, which promises much better quality and stability. The latter point is what hurts FSR inGhost of Tsushima.You can see a little bit of flickering in the grass close to the camera, which only becomes...
In a special State of Play, Sucker Punch showcased its upcoming blockbuster Ghost of Tsushima. Combat, stealth, photo mode, customization and more were all looked at.
Ghost of Tsushimais an action-adventure/stealth title and not an RPG, and while the game gestures at allowing the player to select conversation choices, those choices have no impact on the game’s characters or plot. As such,Tsushimalives or dies on the likability of its fully written samura...
Ghost of Tsushima is an action game set in feudal Japan. Players take the role of Jin Sakai, a samurai risking everything to defend Tsushima from the Mongol invaders pillaging the land. Players travel the Japanese countryside helping civilians and defending them from the Mongol invaders. Frequent...
Ghost of Tsushima's combat was the obvious star of itsgameplay reveal at E3. But there's so much more to this samurai game than sword fights. We had a chance to speak withGhost of Tsushimacreative director Nate Fox and learn more about the story behind the game, its inspiration,...
Ghost of Tsushima is a narrative-driven game that has unique combat, a plethora of exploration, and enough heart to keep gamers coming back for more even after the game is beaten. The lack of a combat camera locking system will certainly cause some frustrations, but that is small potatoes ...
Even with all those criticisms, I can’t say I really dislike Ghost of Tsushima. Ultimately, I feel like its largest problem may have been over-ambition. While Sucker Punch has created some compelling open worlds before, they’ve never really tried their hand at sword combat or stealth, as...