Mesh.MeshData.GetVertices public voidGetVertices(NativeArray<Vector3>outVertices); パラメーター outVerticesThe destination vertex positions array. 説明 Populates an array with the vertex positions from theMeshData. The destination array must have at leastvertexCountelements. Unity will convert vertex ...
public void GetVertices (NativeArray<Vector3> outVertices); パラメーター outVertices The destination vertex positions array. 説明 Populates an array with the vertex positions from the MeshData. The destination array must have at least vertexCount elements. Unity will convert vertex position data ...