.pack()bn1=tk.Button(text ="路径选择", command = selectPath)bn1.pack()bn2=tk.Button(text ="模型训练", command = train)bn2.pack()bn3=tk.Button(text ="模型预测", command = test)bn3.pack()#标签按钮等放在背景图上canvas.create_window(50, 50, width=150, height=30,window=label1)c...
var=tk.IntVar()button=tk.Checkbutton(root,text='Checkbutton 1',variable=var)button.var=var# ...
entry.pack() button = tk.Button(root, text="Click me") button.pack() root.mainloop() ``` 在上面的例子中,on_entry_activate()函数在entry控件被激活时调用,on_entry_text_update()函数在entry控件的文本内容发生变化时调用。在这两个函数中,我们都使用了event.widget.get()方法获取当前控件中的文本值...
# 需要导入模块: from matplotlib.figure import Figure [as 别名]# 或者: from matplotlib.figure.Figure importget_axes[as 别名]classmpl_widget(QWidget):def__init__(self, parent=None, mainWidget=None):self._SELECTEDCELLS = list()# container for instances of selected cells, so we can delete th...
3. e.pack() 4. 5. v.set("I love FishC.com!") 6. s = v.get() 1. 2. 3. 4. 5. 6. 下边的例子演示将 Entry 组件和 Button 组件配合,点击“获取信息”按钮时自动清空输入框并将内容输出: 1. from tkinter import * 2. 3. master = Tk() ...
root = Tk() button = Button(root, text="Start", command=button_clicked) button.pack() root.mainloop() 这个例子中,我们创建了一个按钮控件,文本内容初始化为"Start"。当点击按钮时,通过`button.cget('text')`获取按钮当前的文本属性值,根据不同的属性值执行相应的操作。当按钮的文本属性值为"Start"时...
gtk_widget_show (window); /* 所有的 GTK 程序必须有一个 gtk_main() 函数。程序运行停在这里 * 等待事件 (如键盘事件或鼠标事件) 的发生。*/ gtk_main (); return 0; } 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. ...
I'm starting out in Python 3 and I am having problems getting a value back from a tkinter widget. When I run my code I get a 'name edtGetMe is not defined' error. Can anyone see where I am going wrong? from tkinter import * # Define the class that forms my window. class Window...
widget.focus_set() 以下是Python程序- # Importing tkinter module # and all functions from tkinter import * from tkinter.ttk import * # creating master window master = Tk() # Entry widget e1 = Entry(master) e1.pack(expand = 1 , fill = BOTH) ...
如果您没有在tk.entry中输入任何内容,它将包含''默认情况下。。例子: