c.rotation = Matrix3::fromAxisAngle(Vector3::unitY(), toRadians(i)); h = c.getHeading(); debugAssert(fuzzyEq(h, toRadians(i))); }printf("passed\n"); } 开发者ID:luaman,项目名称:g3d-cpp,代码行数:25,代码来源: License
getRotationMatrix的参数包括gravity和geomagnetic。gravity被假设为真实的gravity,即它的坐标在World基础上是...
getRotation(axisAngle,1.0e-12); } 代码示例来源:origin: us.ihmc/IHMCRoboticsToolkit /** * Pack rotation part into Matrix3d and translation part into Tuple3d * * @param matrixToPack * @param translationPack */ publicvoidget(Matrix3dmatrixToPack,Tuple3dtranslationPack) { getRotation(matrixToPac...
m_robotObject->getRotation(ownRotation);// get angles arround y-axisdoubleqw = ownRotation.qw();doubleqy = ownRotation.qy();doubletheta =2*acos(fabs(qw));if(qw*qy <0) theta =-1.0*theta;// rotation angle from z-axis to x-axisdoubletmp = l_pos.angle(Vector3d(0.0,0.0,1.0));dou...
How do we get rotation angle for object like GroupItem or PageItem? I tried getting an angle from objRef.matrix, but matrix only available in TextFrame. TOPICS Scripting Views 1.7K Translate Translate Report Report Reply Sorry, unable to complete...
getRotationMatrix的参数包括gravity和geomagnetic。gravity被假设为真实的gravity,即它的坐标在World基础上是...
Computes the inclination matrix <b>I</b> as well as the rotation matrix <b>R</b> transforming a vector from the device coordinate system to the world's coordinate system which is defined as a direct orthonormal basis, where:
protected void update(float[] vectors) { int worldAxisX = SensorManager.AXIS_X; int worldAxisZ = SensorManager.AXIS_Z; float[] rotationMatrix = new float[9]; float[] adjustedRotationMatrix = new float[9]; float[] orientation = new float[3]; SensorManager.getRotationMatrixFromVector(...
On the other hand, the three functions method needs to perform expensive and precision-losing transformations from Euler to matrix and back to Euler for every rotation, therefore if the user wants more than one, not only will it waste more calculations, but also lose more precision. So on ...
def crop_minAreaRect(src, rect): # Get center, size, and angle from rect center, size, theta = rect # Angle correction if theta < -45: theta += 90 # Convert to int center, size = tuple(map(int, center)), tuple(map(int, size)) # Get rotation matrix for rectangle M = cv2....