As any video game project, Generation Zero has had its ups and downs. We are extremely proud of the game it has become and the plans we have for it. All of this would never have been possible without the support of our beloved community - you! Over 6 million players have joined the ...
Procedural content generationThe present research introduces an evolutionary algorithm able to procedurally generate dungeon maps containing locked door missions. The evolutionary algorithm evolves a tree structure, which encodes dungeons, aiming to generate levels close to the input configuration provided by ...
In terms of computational load, all four loops execute almost the same calculations and they are executed only if a special condition is true. First of all, each loop chooses a random number that corresponds to an asset, e.g., if the chosen value is zero (0), that means a large room...