and which gives quick and fairly stylish access to several game-specific features such as motion blur reduction and a black equaliser that’s designed to reveal more shadow detail. There’s also an option to add a bold crosshair to the centre ...
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includes texture and charSet array data type Font struct { // Base size (default chars height) BaseSize int32 // Number of characters CharsCount int32 // Padding around the chars CharsPadding int32 // Characters texture atlas Texture Texture2D // Characters rectangles in texture Recs *Rectangl...